You might enjoy 'Starfinder' if you’re after something with a similar blend of sci-fi and RPG mechanics. It’s set in the same universe as 'Pathfinder,' but with spaceships and laser guns instead of swords and spells. The setting is vibrant, with tons of alien races and futuristic cities to explore. I love how seamlessly it merges magic and technology—it feels like 'Buck Rogers' if it had a fantasy twist.
Another option is 'Cepheus Engine,' a streamlined version of 'Traveller.' It’s great for folks who want that classic sci-fi feel without too much complexity. The modular design means you can tweak it to fit your preferred style, whether you’re into hard sci-fi or more adventurous, pulp-inspired stories. It’s like a toolkit for creating your own version of the 'Buck Rogers' universe.
I’ve been digging through my shelf for games with that same pulpy, adventurous spirit as 'Buck Rogers,' and 'Flash Gordon: The Roleplaying Game' stands out. It’s got that same over-the-top, swashbuckling energy, with rocket ships and ray guns galore. The rules are pretty straightforward, so you can jump right into the action without getting bogged down. Plus, the artwork is a love letter to the original comics—it just oozes style.
For something a bit more grounded but still packed with retro sci-fi charm, 'Gamma World' is a blast. It’s post-apocalyptic instead of spacefaring, but the vibe is similar: weird tech, mutated creatures, and a sense of endless possibility. The random mutation tables alone are worth the price of admission. Every character feels unique, and the world-building is so rich that you’ll end up brainstorming spin-off stories between sessions.
If you're into that retro-futuristic vibe of 'Buck Rogers XXVc RPG,' you might want to check out 'Traveller.' It's a classic sci-fi tabletop game that's been around since the '70s, and it nails that mix of space exploration and gritty adventure. The mechanics are solid, and there's a ton of lore to dive into. I love how it lets you build your own ships and planets—it feels like you’re writing your own sci-fi novel as you play.
Another gem is 'Stars Without Number.' It’s got that old-school feel but with modern tweaks, perfect for fans of 'Buck Rogers.' The sandbox-style gameplay means you can go anywhere and do anything, from trading goods between star systems to uncovering ancient alien tech. The faction system adds a whole layer of political intrigue, which keeps things fresh. Honestly, it’s one of those games where every session feels like a new episode of a space opera.
2026-01-06 06:44:58
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Black Aces MC (The Complete series)
Emma Mountford
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Delve into the world of the Black Aces MC and fall in love with the men who ride hard for their club and the women they would do anything for.
You are in for the ride of your life with these four scorching hot couples.
1- Ruined
2- Truth Forever
2.5- Aces Wild
3- Wicked Games
4- Gentleman Wanted
Savage Sons Mc books 1-5 is a collection of MC romance stories which revolve around five key characters and the women they fall for.
Havoc -
A sweet like honey accent and a pair of hips I couldn’t keep my eyes off.That’s how it started.Darcie Summers was playing the part of my old lady to keep herself safe but we both know it’s more than that.There’s something real between us.Something passionate and primal.Something my half brother’s stupidity will rip apart unless I can get to her in time.
Cyber - Everyone has that ONE person that got away, right?
The one who you wished you had treated differently.
For me, that girl has always been Iris.So when she turns up on Savage Sons territory needing help, I am the man for the job.
Every time I look at her I see the beautiful girl I left behind but Iris is no longer that girl.
What I put into motion years ago has shattered her into a million hard little pieces.
And if I’m not careful they will cut my heart out.
Fang-The first time I saw her, she was sat on the side of the road drinking whiskey straight from the bottle.
The second time was when I hit her dog.
I had promised myself never to get involved with another woman after the death of my wife.
But Gypsy was different.
Sweeter, kinder and with a mouth that could make a sailor blush.
She was also too good for me.
I am Fang, President of the Savage Sons. I am not a good man, I’ve taken more lives than I care to admit even to myself.
But I’m going to keep her anyway.
When the apocalypse came, she lost everything. Starving, hunted, and desperate, she trusted the one man she loved… only for him to betray her in the cruelest way possible. He stole her last supplies to please another woman and left her to die in a sea of the undead.
But death wasn’t the end.
She woke up days before the world collapsed.
After cutting ties with her ungrateful ex and his parasitic family, a mysterious voice awakens in her mind, LUS, a Level-Up System designed to help her survive the coming end.
With knowledge of the future and a system guiding her every move, she begins to prepare. She stockpiles resources, builds a base, and learns how to fight back against the horrors that once destroyed her.
And when the apocalypse arrives again… she’s ready. But survival isn’t the only thing waiting for her in this new life.
A silent killer who watches her like prey.
A manipulative genius who wants to unravel her secrets.
A gentle protector who sees the girl she hides.
And a dangerous man who thrives in chaos.
As the world burns and power shifts, they’re all drawn to her, each with their own motives, each with their own darkness. Even her past refuses to stay buried.
Because now, the man who once abandoned her is back, broken, desperate, and begging for a second chance. Too bad she has no time for regrets.
Not when she’s busy rising to power… and building a kingdom in the ruins of the world.
Juked: Volume 1 - When team captain Daniel Zavarro and new single mom Quincy Watson begin to cross paths often, an unlikely friendship evolves. Feelings change. Lines get crossed. Before they know it, they’ve been Juked.Groupie: Volume 2- My body is no one’s business. So why is Rowen Flanigan making me re-think how I live my life? He’s only a rookie.Goalie: Volume 3 - Letting the fame and notoriety go to his head, Santo DeGuajarado lost the things he loved the most- his family. Now he has one shot to make it right before losing at this relationship game and he’s determined not to miss this time.Deflected: Volume 4 - When a new and unexpected development suddenly arises, Tiffany and Rowen realize all their plans are about to become irrelevant. Things will never be the same when their lives are deflected.These books contain sexual explicit scenes and are recommended for ages 18+.Texas Mutiny is created by M.E. Carter, an eGlobal CreativePublishing Signed Author.
When the Supreme God of Heavens disappeared, the gods of the Greeks, Norse, Mayans, Egyptians, Chinese, and many more sent their young mortal champions to a magical world in order to participate in the Game of Heavens and Earth on their behalf to win the divine throne. However, the young mortals used their powers, weapons, and tools that were bestowed upon them to form themselves into guilds and create a paradise for everyone. To any kid from Earth, an exciting adventure and new beginning await them, and Sam Roche is one of those lucky chosen ones — or is he still unlucky?
Since everything is in peace, Sam tries to build a new life in the City of New Beginning while hiding his dark secrets from his new friends about the sins he committed back on Earth. Eventually, Sam and his friends discover that the strongest guilds have long controlled the paradise, and their rivalry might spark a war that will engulf the land. Wanting to get away as much as possible, they decide that they form their own guild and leave the city. However, a powerful guild is threatening the fragile peace of the magical world in order to win the Game of Heavens and Earth. Sam must either run away to save himself or become a hero to save not only his friends but both worlds.
---> if you are interested in my work, please check out my novel The Starving Vulture. Available on Amazon, $3.99 for the Ebook and $14.95 for the Paperback
https://www.amazon.com/Starving-Vulture-Miguel-Monta%C3%B1a/dp/1951150899<---------The Pacific Capital. A product of an altered world, the legacy of the dead Philippine nation.
A congested megacity holding 50 million people all huddled in what was once Metro Manila. It is the center for Pacific Maritime Trade, the world's largest Tax Haven and one of the few places in the world free from the Draconian but necessary environmental laws that saved the world since Cometfall.
Ruled by Megacorporations, Corrupt Politicians, Invested Nobility and Criminals. It is one of the world's most important agricultural and pharmaceutical centers.
H-6 is an Arbiter of the Court. As Judge Jury and Executioner, they maintain the essential Power Plant Canals and Massive weather controlled Dome Districts. Two elements that even the all powerful Megacorps need maximize their profits. Making Arbiter's Court the true rulers of the city. But even an all powerful Arbiter of the Court like H-6 knows, that Ambition and Greed will always find ways to ignore the rule of Law.
Solus Valentine is a Security Consultant, plying her trade to anyone in need. She is a gun for hire who has the street smarts for the city's underworld. Whether in the gilded halls or the most flooded streets, she's ready for your contract. But while completing a contract, she stumbles into a vast conspiracy that just might threaten the city's fragile power balance, if not the world. She just might need an Arbiter's help for this one. One who might be someone from her past.
The 'Deadlands: The Weird West RPG' mixes horror, steampunk, and the Wild West into something totally unique, but if you're craving more of that vibe, there are some gems out there. 'Shadows Over Sol' is a personal favorite—it swaps the desert for deep space but keeps that eerie, survival-horror feel with a dash of cosmic dread. Then there's 'Dust Devils,' which nails the Western part but dials down the supernatural for a grittier, more emotional take. For something closer to 'Deadlands'' chaos, 'Hell on Earth' (also by Pinnacle) cranks up the post-apocalyptic madness.
What really hooks me about these is how they balance atmosphere with gameplay. 'A Fistful of Darkness' uses the Blades in the Dark system for heists and hexes, while 'Werewolf: The Wild West' (White Wolf) leans hard into folklore. If you love the setting but want more flexibility, 'Savage Worlds' is the engine behind 'Deadlands,' and it adapts to anything from pirate ghosts to dieselpunk revolutions. The key is finding that sweet spot where the rules feel like part of the story—not just dice rolls. I still flip through my dog-eared 'Deadlands' books for inspiration, but these others sneak onto my table pretty often.
If you're into the pulpy, adventurous vibe of 'The Collected Works of Buck Rogers in the 25th Century,' you'd probably love diving into 'Flash Gordon' by Alex Raymond. It's got that same retro-futuristic charm, with rocket ships, alien worlds, and heroes who punch their way through danger. The artwork in the original comics is just gorgeous, and the stories are packed with over-the-top action. Another great pick is 'John Carter of Mars' by Edgar Rice Burroughs—it swaps space for a Martian frontier but keeps that swashbuckling spirit alive. Both series feel like they were plucked straight from the same era of imagination, where science fiction was all about bold heroes and wild escapades.
For something with a bit more modern flair but still honoring that classic style, 'Saga' by Brian K. Vaughan and Fiona Staples might hit the spot. It’s a sprawling space opera with humor, heart, and a ton of intergalactic chaos. While it’s more nuanced than Buck Rogers, it captures that sense of wonder and adventure. And if you’re after the nostalgia factor, 'The Lensman' series by E.E. 'Doc' Smith is a deep-cut recommendation—old-school galactic battles and heroics that feel like they could’ve shared a magazine rack with Buck back in the day.