Technically, no—but creatively, yes! While games like 'Rust' don’t let you 'borrow' fire directly, clever players work around it. Drop a lit torch for a friend, or build a shared campfire. It’s less about mechanics and more about trust. I once traded a flare for bandages in 'DayZ,' which felt close. Survival games thrive on these improvised collaborations, even if the code doesn’t officially support 'flame loans.'
Ever since I got hooked on survival games, the idea of 'borrowing' fire has cracked me up. Like, imagine stumbling into another player's camp in 'The Forest' or 'DayZ' and being like, 'Hey, mind if I grab a quick ember?' The mechanics usually don’t allow it—fire’s tied to specific items or crafting systems. But modded servers? Some wild ones let you share campfires or even 'trade' flames creatively. It’s those little unscripted moments that make survival games feel alive.
That said, most games treat fire as a personal resource. In 'Don’t Starve,' you’d freeze to death before 'borrowing' a flame from a friendly giant bird. Realism clashes with gameplay here—fire spreading dynamically would be chaos (though '7 Days to Die' kinda tries). I’d love a game where fire-sharing becomes a trust mechanic, like lending tools in 'Stardew Valley.' Till then, I’ll keep hoarding my matches.
Fire borrowing’s a hard no in most survival titles, but the idea’s charming. In 'Project Zomboid,' you’d think campfires could be communal, but nope—everyone needs their own lighter. It’s probably for balance, but I dream of a game where fire-sharing becomes a core survival tactic. Till then, I’ll just enjoy the chaos of watching newbies fail at starting their own fires.
Nope, not really. Most survival games treat fire like a personal item—you craft it, you own it. In 'The Long Dark,' if another survivor had a lighter, they couldn’t just 'lend' me a spark. It’s funny how games simulate survival but draw the line at flame-sharing. Maybe it’s to avoid griefing? Imagine trolls stealing your only fire source mid-blizzard. Still, a co-op mode where you pass torches would be rad.
Fire in survival games is such a vibe. I’ve lost count of how many times I’ve frantically tried to ignite a torch in 'Ark: Survival Evolved' during a snowstorm. Borrowing flames isn’t a thing, but collaborating is! On multiplayer servers, my tribe would build communal bonfires—technically not 'borrowing,' but close. Games like 'Green Hell' punish you for carelessness, so sharing fire sources feels like a missed opportunity for deeper player interaction. Mods sometimes fix this, though.
2026-06-18 05:05:59
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Burning Embers: Scorching Tales of Desire
Nyxenite
0
4.3K
Warning... or Invitation? That choice is yours.
This isn’t a fairytale.
This isn’t about sweet kisses beneath cherry blossoms or soft smiles under the stars.
No.
This is raw,
This is reckless,
This is “Burning Embers: Scorching Tales of Desire”
A collection of BL short stories carved from lust, laced with obsession, and kissed by chaos.
Each chapter stands on its own, a world where strangers become addictions, roommates cross lines, enemies blur into lovers, and the line between want and need snaps without warning.
These men don’t fall in love.
They fall into temptation.
They crash into each other like lightning against the sea, loud, unforgiving, and beautiful in their destruction.
You’ll find no gentle romance here.
Only the ache of fingertips brushing where they shouldn't, the weight of glances held too long, the gasp before the plunge.
This is for the ones who know love isn’t always tender.
That sometimes, the most unforgettable stories are the ones written in bruises and longing.
This is for those who crave stories that leave a mark, who don’t flinch when desire gets messy, when hearts bleed a little before they beat as one.
Not for the faint-hearted.
Not for the clean-handed.
This is for the bold, the brave, the ones who dare to touch the flame even if it burns.
So turn the page.
Step into the fire.
But don’t say I didn’t warn you---
Because once the embers catch, they never go out.
Willa Roane dies the same night she catches her boyfriend in bed with her sister.
Instead of waking in peace, she’s dragged onto a ghostly bus and informed—by a mocking intercom—that she’s entered the Survival Game: a twisted show where the dead are thrown into lethal, terrifying worlds for the cruel amusement of an unseen audience. The rule is simple: survive each round… or your soul is erased forever.
Her only ally is Corvin Thorne, the devastatingly beautiful stranger who yanked her off the road and onto the bus. A hybrid vampire–werewolf with a past soaked in blood, Corvin is bound by a wicked secret contract to keep Willa alive… or forfeit his own soul to the game.
As they descend deeper into the nightmare realms—from a monster-ruled Dracula Castle to ruined neon cities—Willa realizes she is the key. The deadly worlds are twisting around her darkest fears and fantasies, turning her own horror stories into elaborate traps. She isn’t just a player; she’s the author of the chaos. And the man sworn to protect her may be the only thing she can’t control.
Now Willa must rely on the dangerous man she’s falling for, a man who swore he would never love again. The heat between them is undeniable, but as their bond deepens, it’s impossible to tell which is more dangerous: the monsters hunting them… or the love that could destroy them both.
Love might be beautiful—but in this game, it’s never sweet.
It’s a weapon, a weakness,
and the one thing that might rewrite the rules of Hell itself: desire.
---
Scorched Apocalypse: Abandoned for a Bottle of Water
Cloudseeker
10
1.9K
It is the third year of the apocalypse. All water sources have been thoroughly polluted, making even a single bottle of clean water extremely rare.
Every base has to send out search teams to find new water sources for all.
My husband, Jasper Curran, is a geologist, and so, he is able to locate water sources that are still pure and unpolluted.
However, when someone holds a knife to my throat for the last bottle of water—thinking that he will do anything to stop them—he hands the only bottle of clean water to Avery Grayson, the person who claimed she was my parents' real daughter instead of me.
"Ave is thirsty. She's been suffering since she was little and she even had her parents taken by you, Arianne Grayson," Jasper says. "Just let her have the water."
Jasper's expression is too calm and collected, as if my life is not on the line because of him.
"They're just trying to scare you. You've enjoyed so many years of being spoiled with a luxurious lifestyle anyway. So what if you get bullied a little?"
The people then kick me to the ground in a fit of rage as I watch Jasper huddle Avery into his arms and disappear into the desert. I get beaten up so hard that my chapped lips crack and start bleeding once again.
I look at the menacing faces around me and quickly exclaim, "Wait, wait! I can help you find clean water too!"
After being chosen by a horror game, I took over a food stall in a small town.
A ghoul tried to eat me, his huge, bloody mouth a gaping maw, but I quickly shoved a focaccia sandwich into it.
He chewed and then said, “Oh, forget it. With food to eat, I’ll kill her tomorrow.”
The next day, I made delicious pierogies, then skewers and stews.
All the ghouls who stopped by gave up on trying to kill me, focusing on eating instead.
The audience watching me was shocked that I could survive all the way to the end with just my cooking.
It was a small pull, that had her confused at first, but kept bothering her like a strand of hair attached to your arm that you can't find and remove. When she focused on it, the pull drove her to touch his chest lightly. She cleared her mind to make sense of the foreign sensation that spoke to her and when she did, it was strange and dark. He was calling for fire.
----
Brianna is a witch that tends to the needs of nature by controlling the four elements. Nathaniel is a phoenix assigned to her village by a mysterious and suspicious organization, the Council. He is a master of fire, unwaveringly dedicated to his life's work. She is an untamable force of nature. Can their unexpected encounter alter the path of fate?
The entire company was on a team-building trip when a storm decided to crash our party and wash us ashore on an abandoned island. I was a survival expert, but everyone insulted me and left me behind.
My boyfriend's secretary, a self-proclaimed Elf Queen who had the power to commune with nature, held my hand and asked me to stay.
Her eyes were red rimmed as she begged, "You barely have the skills to survive in the wild, Ms. Titania. Going alone is risky. I can't let that happen. Your safety's on the line here."
I sneered and refused her invitation. Everyone called me an ungrateful bitch, but that didn't sway me at all. I walked right into the tropical forest, where pests and venomous creatures alike had set up homes.
In my previous life, my colleagues blamed me for getting stranded on a deserted island. They blamed me because they thought I wanted some spice on our trip.
I understood where they were coming from. It was only natural to be scared out of their damned minds now that they were stranded, so I didn't argue. I wanted to do my best and find enough food for us to live until rescue came.
However, my boyfriend's secretary would announce the location before I could inform them of the food source I'd found, and her method was identical to the ideas that could only be found in my head.
Then, she told everyone she was actually an Elf Queen who could communicate with nature, and it was all thanks to the critters and plants that she managed to find sustenance so quickly.
I didn't buy that crap even for a second, so I picked up the pace and tried to get the food as fast as I could. Alas, that secretary would steal my credit every single time.
My apparent redundancy and repeated questioning of the Elf Queen lit something underneath my colleagues, and they burned me with their fury. All of them pushed me to hell.
Just as the last of my breath left my lungs, my eyes snapped open once more. I was back to the moment that the secretary proclaimed herself as the Elf Queen.
Fantasy novels have this incredible way of bending reality, and fire is no exception. In 'The Name of the Wind,' Kvothe literally calls the wind and fire like they're old friends, but it's not as simple as borrowing a cup of sugar. Magic systems often tie fire to willpower, sacrifice, or even life force—like in 'Fullmetal Alchemist,' where alchemy demands equivalent exchange. You can't just 'borrow' it; you either earn it or pay a price.
That said, some stories treat fire as a communal force. In 'Avatar: The Last Airbender,' firebenders draw from the sun or other sources, but it's still an extension of their spirit. It's less about borrowing and more about channeling. Personally, I love how these nuances make fire feel alive—sometimes a tool, other times a character itself.
The idea of borrowing fire from 'Lord of the Rings' is such a whimsical thought! If we're talking about the literal flames—like the beacons of Gondor or the torches in Moria—I'd say no, unless you've got a portal to Middle-earth. But metaphorically? Absolutely. Tolkien's work burns with themes of courage, hope, and resilience, and those are absolutely things you can carry into your own life. The way light battles darkness in those stories still gives me chills. Maybe that’s the 'fire' worth borrowing—the kind that ignites inspiration.
Now, if you mean Gandalf’s fireworks, I’d kill to see those in real life! Sadly, pyrotechnics that magical don’t exist (yet). But fan creations and themed events sometimes come close, capturing a flicker of that Middle-earth magic. Honestly, the closest I’ve gotten is rereading the books under a cozy blanket with a candle flickering nearby. Not the same, but it’s something.