Is Child Of Light Getting A Sequel?

2026-06-13 06:49:13
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3 Answers

Yvette
Yvette
Favorite read: Moon's Orphan
Contributor Teacher
Rumors about a 'Child of Light' sequel pop up every few years, usually after vague Ubisoft tweets. The game’s director, Patrick Plourde, once joked about a sequel on Twitter, but that was ages ago. It’s frustrating because the IP has such potential—Aurora’s universe feels richer than many AAA worlds. I’d settle for even a remaster with bonus content. The original’s switch between RPG and platformer elements was ahead of its time, and modern indie trends prove there’s an audience for this stuff. Maybe Ubisoft’s indie division, Ubisoft Reflections, could take a crack at it? For now, I’ll just keep my expectations low and my fan art plentiful.
2026-06-14 01:50:04
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Mason
Mason
Bibliophile Pharmacist
'Child of Light' holds a special place in my heart. The lack of a sequel is baffling—it sold well and critics loved it! Ubisoft’s silence feels like they’re sitting on a gold mine but forgot the shovel. I’ve noticed smaller studios reviving cult classics lately (hello, 'Sea of Stars'), so maybe a spiritual successor is more likely. The original’s team scattered to other projects, but fan demand could rally them.

What’s fascinating is how the game’s mechanics could evolve. Imagine a sequel with deeper elemental combos or expanded Igniculus puzzles. The art style alone deserves another outing—it’s like playing through a stained-glass window. My conspiracy theory? Ubisoft’s waiting for the right moment to capitalize on nostalgia. Until then, I’ll replay the DLC and daydream about a potential 'Child of Moonlight' or whatever they’d call it.
2026-06-15 09:30:47
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Julia
Julia
Favorite read: The Shadow Born
Frequent Answerer Electrician
I’ve been replaying 'Child of Light' recently, and it’s got me wondering about a sequel too. The game’s watercolor aesthetic and poetic storytelling feel timeless, but Ubisoft hasn’t dropped any concrete hints. The 2014 title was a passion project, almost like an indie gem under a AAA banner, which makes its future tricky. I’ve scoured interviews—Ubisoft Montreal seems focused on big franchises like 'Assassin’s Creed,' but niche titles like this often get surprise announcements. Maybe a smaller studio could pick it up? The bittersweet ending definitely leaves room for more of Aurora’s world.

Honestly, I’d kill for a follow-up that explores Lemuria’s other kingdoms or even a prequel about the Queen of the Night. The turn-based combat mixed with Igniculus’ co-op mechanics was so unique. If anything, I hope the rumored Ubisoft Forward event this year has a shadow drop. Until then, I’ll just keep humming 'Aurora’s Theme' and pretending my Switch notifications will magically deliver news.
2026-06-19 11:23:45
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3 Answers2026-06-13 22:53:41
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