I tend to think about Zangoose in layers: stop its immediate threat, then remove its win condition. Immediate options are Ghost immunities and Intimidate—if a Pokemon cannot be hit by its main attacking types or takes a reduced hit, Zangoose seldom gets a free sweep. Next layer is priority and status: a Mach Punch or Bullet Punch user that can act after a Swords Dance turn, or a Will-O-Wisp to neuter the Attack stat, buys you the turns you need. On top of that, consider team-wide answers: entry hazards and partner swaps that punish Zangoose switching in, and a dedicated pivot to force it to waste Protect or Quick Attack.
Tactically, I try to read whether the Zangoose is speed-invested or using a priority mix. If it’s speed-based, a scarfed counter or a faster attacker will beat it. If it’s priority-focused, Ghost immunity or a sturdier Intimidate wall is safer. And one last nuance I always tell friends: poisoning backfires on Toxic Boost users, so be ready to swap strategies midgame.
I’ve seen Zangoose wreck whole halves of teams in online doubles if you don’t plan for it, so I build with a few reliable counters on rotation. First, Ghost immunities are my go-to — a safe pivot that completely ignores Normal and Fighting hits makes Zangoose almost pointless. Second, Intimidate+spread damage (think a bulky Landorus or an Intimidate water) reduces its Attack enough to let your teammates live a hit. Third, priority: Mach Punch or even well-placed Bullet Punchs can finish it off after a turn of chip.
For supports I always include either a burner or a speed control option. Will-O-Wisp or paralysis support (yes, even single-target paralysis) drastically reduces Zangoose’s threat level. Also be mindful of Toxic Boost: if the Zangoose running at you could have it, don’t try to poison it—burns are safer. Lastly, simple play like Protecting on the right turn or using Fake Out to stop a Swords Dance can swing a game, so practice reading its set and baiting the moment it over-commits.
I usually treat Zangoose like a high-variance threat: if you don’t have a hard answer, it will explode into a sweep. My favorites for hard answers are Ghost-type walls (they’re immune to both Normal and Fighting), Intimidate intimidators to shave off the damage, and priority users to finish it before it can set up. For support, burns (Will-O-Wisp) and paralysis support are clutch—burn is especially nice because poisoning can power up Zangoose if it has Toxic Boost. In matches I try to bait a Swords Dance with Fake Out or Protect on the turn my partner would otherwise die; that hesitation often makes Zangoose waste its momentum. If you build at least one of those counters into your core, Zangoose stops being scary and becomes just another switching puzzle.
If you want a clean checklist: Ghost-types = auto-win vs Normal/Fighting spam; Intimidate users (Landorus, Gyarados) and burns/Will-O-Wisp reduce damage; priority moves (Mach Punch, Sucker Punch if it’s predictable) kill Swords Dance sweepers. Also, don’t poison a Zangoose that might have Toxic Boost — that just powers it up. I personally like slotting a ghost or an intimidator on teams as my insurance policy, and keeping Protect timing tight to avoid getting two-hit combo’d. It’s simple but effective.
There’s a simple core I always fall back on when zoning Zangoose: if it’s a physical hyper-offender, either deny its damage with Intimidate/Protect/support or give it something immune to its main damage types. Zangoose is Normal, and most sets want to hit hard with physical moves and sometimes Fighting coverage, so Ghost-types (pure Ghost or Ghost/typing) are fantastic because they’re immune to both Normal and Fighting. In practice I lean on things like Mimikyu or Aegislash-style bodies in doubles—they force Zangoose to target your partner or waste an attack.
Beyond that, two other threads always save my butt: priority and attack control. Priority Fighting (or any priority that outpaces Quick Attack) can clean up weakened Zangoose before it Swords Dances into oblivion, and Intimidate users like a bulky Landorus or Gyarados neuter its KO potential. Finally, beware poison: Zangoose can have Toxic Boost as an ability, so burning or using Intimidate/Protect is safer than trying to poison it. Put those pieces together with Protect support and you’ll reliably blunt its impact.
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"You can't hide forever. Sooner or later you're going to have to face what you feel for us.” We were standing so close I could feel his breath on my face and my heart raced at his words.
"I don't feel anything for you!” I snapped angrily, pulling my wrist from his grasp.
"Give in to us, Mallory. The longer you resist, the harder it will be for you when the inevitable happens. And we are inevitable.” I shivered at his closeness and my argument died on my lips.
Mallory Edwards was just an Omega, something the Black Moon Alpha triplets reminded her of everyday, never missing a chance to taunt or torment her.
At sixteen, Mallory leaves the pack broken and full of self-doubt. But when she returns two years later, a beautiful and accomplished young woman, the triplets start to see her in a whole new light. But is it too little, too late?
To make matters worse, more secrets are revealed when Mallory shifts for the first time and learns nothing about her life is what she thought it was.
Mallory's journey to the truth is a dangerous one and she'll need all the help she can get to survive it. Who will be standing by her side when the dust settles? Or will she be standing at all?
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Leana Holstin, daughter of Liam and Angel Holstin, the first-born daughter and Guardian of her parents, has been waiting to find her mate since she turned 18. Unlike most wolves, she didn't find her mate right away, so when her best friend and Guardian sister asks her to take a trip to Araphyra, she jumps at the chance. What she never expected was that her mate would be a vampire.
Prince Drake Cazien is the son of Lance Cazien and the grandson of King Urien Cazien. His grandfather had intended to pass the rule of the vampire clan to Drake, skipping Lance because he subscribed to the old ways, the ones that nearly made them extinct. However, after returning from a mission that his grandfather sent him on, Drake finds that his father has killed his grandfather and taken over as King.
Drake is furious at his father and hates the way he is falling back into the old ways where they use humans as blood bags. Image his surprise when he finds his mate inside his father's castle and not only is she his father's guest, but she's also the Custos Regni, or Guardian of the Realm, the werewolves that have the most delicious taste to vampires, a taste they all crave.
What will Leana do when she realizes that her mate is one of her mother's mortal enemies, the ones that imprisoned her for seven years, keeping her as a blood bag? How will Drake overcome his insatiable desire to feed off of Leana's blood and show her that he wants her as a mate, not a blood bag?
Will the two be able to find a way to come together, or will Leana reject Drake, causing another rift between the supernatural factions?
There’s an envelope sitting in the middle of my desk. White. Unmarked. Perfectly centered, like someone placed it there with intention.
My name is typed across the front.
“Termination of Employment.”
My stomach sinks.
I scan the rest—employment ended effective immediately… final paycheck processed… return company property… Thank you for your service.
He even dared to say thank you.
The signature at the bottom makes my throat tighten. His name. Bold. Clean. Like this is nothing but routine paperwork to him. “Xavier Crest. CEO of TechUp”
So this is what “no” costs. I stared at the letter filled with rage.
Just when Sydney thought her life was starting to come together, her ruthless boss just had to bring chaos into her peaceful and organized life — bringing along his terrible ex who is hell bent on making Sydney’s life a living hell. Forcing her into a marriage, neither of them wants, he realizes Sydney is not as docile as she seemed which only infuriates him the more because NO ONE dares to cross Xavier.
She said no. He fired her . Then claimed her. What happens when saying no to the most powerful man in the room costs you everything?
He was known to be a ruthless, monstrous, barbaric and cruel Alpha who willingly slaughtered his own parents as soon as he claimed his title.
I wasn’t weak, I know.
I wasn’t innocent, I know.
I wasn’t fragile, I know
I wasn’t excited, I know.
Those were the four-lettered words I was currently battling with, as he pulled me possessively to his chest as he announced to everyone holding me to his well-built, hard chest.
"Just so you all know, she is mine! And you know better than to dare lay a finger on her! I, Alpha Zale Van Dizetro, hereby claim her as my mate.” he warned, roaring out loud to everyone.
***
Amelia Adams unknowingly enters a mating ball, where she bumps into ruthless and stone cold Alpha Zale Van Dizetro who’s known as a cruel and ferocious Alpha. He claims her as his mate immediately.
However, she's forced to play the most dangerous role as the Luna of his pack.
His pack detests her instantly thinking she's a weak wolf. How about when jealous exes come into the picture? Or when she starts to discover who she truly is?
Would her distinct abilities be a detriment? Or the best thing that have ever happened to the pack?
Orphaned at birth, Lena Warrick spent twenty years locked away in a secluded academy, training to be a warrior. Her heart longed to be free, to escape far away from the village of Lucania! A strange force beckoned her, making her restless to escape!
Maybe it was an impossible dream!
She was the chosen Luna for Ajax, the future Alpha of the Luceres Pack. His father, Alpha Atticus, promised to divulge her identity only if she gave in.
There was no other way than to surrender.
However, on the eve of the Luna Ceremony, their pack was attacked by the most powerful group of warriors led by their indomitable Alpha, Zephyrus.
In a matter of minutes, he overpowered them, leaving her at his mercy as a war prisoner.
After twenty years, Zephyrus Averoff returned to his village, Lucania, to avenge the death of his family and pack at the hands of the ruthless Alpha Atticus. Soon he wiped out the enemy and reclaimed his land, his pack. What about the prisoner he had captured whom his wolf, Zeus, already acknowledged as his mate?
To what extent will Lena go to know her true identity? Why couldn’t she accept the mate bond between them?
What would Zephyrus do when the dark secrets of her past are out? Would he accept the enemy, reject her, or claim her as his mate?
The first book of the Overpowered Series, this story can be read as a standalone book.
On our son Benjamin White’s sixth birthday, my husband, Finnian White, stayed out all night taking care of his sister-in-law, Violet Soar.
His reason was that she had called because she sprained her ankle.
I called him dozens of times, but all my calls were declined.
Then, I saw Violet post on her social media feed with the caption:
[Finnian is such a good brother-in-law! He came right over when I called!]
The attached photo showed Finnian holding her slender ankle.
Heartbroken, I confronted him and asked what he had done with Violet that night.
He looked at me coldly and said, “Why does your mind always go straight to the gutter? All you know how to do is throw a tantrum at me!”
Even Benjamin looked confused and said, “Dad just took care of Aunt Violet for one night, Mom. Why are you acting like a shrew?”
Their cold attitude hurt me. This was not the first time.
I finally decided to give up, activate the system, and leave this world.
If you're trying to make Zangoose work in OU, my go-to is the classic Toxic Boost sweeper that lives for that glorious Facade explosion. Item: Toxic Orb. Ability: Toxic Boost. Nature: Adamant. EVs: 252 Atk / 252 Spe / 4 HP. Moves: Swords Dance, Facade, Close Combat, Knock Off. The plan is simple: get yourself poisoned on turn one with Toxic Orb, boost Attack from Toxic Boost, set up one Swords Dance (or two if you get lucky), and then Facade and Close Combat just blow holes in teams. Knock Off gives crucial utility against items and pesky Ghosts/psychic switch-ins.
A couple of play tips — lead with Zangoose when you expect a slow switch or want to scout a potential hazard, and be mindful of Stealth Rock; one hit makes Facade less reliable late-game. If someone brings priority or a fast Choice Scarf user, you either need a teammate to chip them or bait them into switching. If Toxic Boost isn't available or you prefer raw power, a Choice Band / Life Orb variant can work but it loses the sweet Facade synergy.
I love how explosive this set feels: a single Swords Dance into a full-power Facade is one of my favorite ladder moments, even if it occasionally gets messed up by a faster priority move.