How Does Da2 Romance Affect Companion Approval Ratings?

2025-07-11 06:24:53
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3 Answers

Grayson
Grayson
Favorite read: Darkbound Mate
Helpful Reader Editor
Romance in 'Dragon Age 2' isn't just about sweet talk; it directly impacts how companions view Hawke. I've noticed that approval ratings can swing wildly based on romantic choices. Take Anders—his romance is intense, and agreeing with his revolutionary ideals earns massive approval, but disagreeing can make him cold, even if you're lovers. Fenris is similar; he respects honesty and strength, so a Hawke who matches his values will see his approval soar. Isabela’s romance is more flexible, but she still dislikes overly moralistic behavior.

Companions also react to each other. If you romance multiple characters, expect disapproval from some, like Aveline, who finds it irresponsible. Merrill doesn’t mind casual flirting, but committing to her requires avoiding antagonistic choices. The game tracks hidden 'rivalry' and 'friendship' points, and romance can tip the scales. A rivalmance (romancing while in high rivalry) is possible but changes dialogue and outcomes. For example, a rivalmanced Anders becomes more cynical, while a friendmanced one stays idealistic. The depth of these mechanics makes replayability rewarding, as each romance path offers unique insights into the characters.
2025-07-13 10:09:58
13
Novel Fan Firefighter
The way romance affects approval in 'Dragon Age 2' is fascinating because it’s so character-driven. Fenris, for instance, has a tough exterior, but his approval skyrockets if Hawke shows patience and understanding during his personal quests. Isabela thrives on humor and freedom, so a playful romance keeps her approval high. Anders is the opposite—his approval is tied to his cause, and romancing him without supporting his goals will lead to tension.

Merrill’s romance is gentler, but she still notices if Hawke disrespects her beliefs. Aveline isn’t a romance option, but she disapproves of frivolous flirting, which can affect her approval. Sebastian, added in the DLC, has strict moral standards, and romancing him requires piety. The game’s system ensures that romance isn’t just a side feature; it’s woven into the core dynamics of your party. Even small choices, like gifts or dialogue tones, can sway approval during romantic moments, making every interaction meaningful.
2025-07-13 17:16:41
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Mila
Mila
Careful Explainer Editor
I've spent countless hours playing 'Dragon Age 2', and the romance mechanics are deeply tied to companion approval. Each companion has unique preferences, and romantic interactions can significantly boost their approval if they align with their personality. For example, romancing Fenris with a diplomatic Hawke will earn his respect, while aggressive actions might lower it. Isabela appreciates a playful, flirtatious approach, and sticking to that boosts her approval. Merrill is more forgiving but responds best to kindness and support. Anders, on the other hand, has strong moral stances, and agreeing with his views during romance scenes will keep his approval high. The key is consistency—wavering in your choices can lead to approval drops, even if you're in a romance. Some companions also have jealousy triggers, like Fenris disapproving if you flirt with others in front of him.
2025-07-16 15:39:10
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3 Answers2025-09-03 22:22:35
Okay, let me gush a bit: romance with Lae'zel in 'Baldur's Gate 3' is one of those tense, delicious slow-burn things where approval basically acts like the thermostat for how close you get. When her approval is high, you unlock blunt, honest camp conversations that peel back layers of her githyanki pride and let vulnerability peek through — she still speaks like a warrior, but there are moments where she shows trust. In practical terms, approval affects which dialogue branches appear during camp talks, whether she stays at your side for personal-quest beats, and whether intimate or trust-building scenes trigger at all. It’s not just fluff text; it alters relationship pacing and the final relationship scenes in the later parts of the game. From my playthroughs, the rhythm that raises her approval is consistent: be decisive, show strength, and don’t coddle or hesitate. She admires competence and directness — standing up for her tactics, choosing the harsher-but-effective option in fights or moral choices, and proving you won’t be weak in front of her goes a long way. Conversely, dithering, repeatedly choosing merciful or overly sentimental options, or cozying up to rivals can chip away at her trust. Also, major story choices and how you handle her personal quest are make-or-break moments: a lot of players find that a single big choice later can either cement the romance or wreck it, regardless of earlier approval gains. For me, that tension made the whole thing feel earned; when she finally softened in a late-game scene, it was legitimately satisfying and different from the sweeter romances. If you want it tip-wise: be consistent, commit to choices that align with her values, and don’t be shy about combat leadership. Lae'zel rewards action and loyalty more than flowery words. I’ve had a run where I flirted a bit but kept making the strong choices, and another where I kept trying to be diplomatic and she cooled off fast — both felt narratively right. So yeah, approval isn’t just numbers — it steers the story, unlocks depth, and makes the romance have real stakes.
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