I get a little nerdy about efficiency, so here’s my spreadsheet-friendly perspective: profitability depends on three variables — kill speed, drop value (both usable by you and what you can convert to GP), and opportunity cost. For a mid-level Ironman, the most important thing is what those drops mean to you personally: are they herbs you’ll clean, runes you’ll use, or unique items you can’t easily obtain elsewhere? If yes, the effective value of each kill rises dramatically.
Tactically, you want to optimize DPS and minimize downtime. Bring gear that lets you one-shot or two-shot reliably, use teleports to limit walking, and consider whether burst phases (for better loot RNG per hour) are feasible. I also watch my inventory: bury or
alch what’s safe to convert, bank the essentials, and treat rare drops as milestones, not expectations. In pure GP terms dust devils might be middle-of-the-road for mid-level stats, but as an Ironman the compounded utility of collected resources often makes them a smart, underappreciated choice. Personally, I enjoy the balance of steady returns and the occasional adrenaline spike from a rare haul.