I thought the main plot was a bit messy, honestly. Sure, there's the Great Game competition and the mystery about Moreau's serum, but it felt like two separate books stitched together. One minute Amari is in a flashy magical duel, the next she's investigating a boring political conspiracy in the Bureau's archives. The tournament sections were fun, especially her dynamic with her partner Elsie, but the conspiracy thread dragged.
Maybe it's because I loved the straightforward adventure of the first book. This one tried to do too much, and the pacing suffered for it. The 'mind-control' plotline was interesting in theory, but the execution made the middle section a slog. I kept waiting for the action to pick back up.
Just finished the audiobook, and my take is that the core of 'Amari and the Great Game' is a magical competition framed within a much darker political conspiracy. Amari Peters enters this Bureau of Supernatural Affairs tournament hoping to clear her brother Quinton's name, but the 'game' is rigged from the start. It's less about winning challenges and more about uncovering a plot that threatens the entire supernatural world, with the villainous Moreau at the center.
What hooked me was the shift from the first book's 'prove myself' quest to this more complex 'uncover the truth' narrative. Amari's competing in events like the Icebox Trials, but she's also piecing together clues about a mind-control serum and a shadowy group called the League. The plot cleverly uses the tournament structure to explore themes of corruption and institutional prejudice—the Bureau itself is part of the problem.
The ending sets up a huge conflict for book three, with the stakes moving far beyond any game.
It's a direct sequel where Amari must compete in a high-stakes magical tournament called the Great Game while secretly investigating a dangerous conspiracy. The Bureau of Supernatural Affairs is using the competition to find new agents, but a villain is using it as cover to deploy a sinister mind-control serum. Amari's personal mission to protect her brother's legacy gets tangled up in a much larger fight, forcing her to question who she can trust within the very organization she admires. The plot balances thrilling tournament challenges with a darker mystery, significantly raising the stakes from the first book.
2026-07-14 14:20:06
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It started with one scandalous kiss caught on camera.
She expected damage control not to be declared the girlfriend of the billionaire who ruined her life.
He’s cold, calculating, and her ex’s powerful cousin.
They agree to fake it for four months for money, for revenge, for survival.
She became the fake girlfriend of the billionaire who ruined her life
He’s ruthless. She’s vengeful. Four months. One deal. No feelings.
But soon, the lies cut deep… and neither of them can tell if the obsession is still pretend.
Amira Santis, a sharp-tongued investigative journalist, ruins billionaire Montez De Vitalio’s company with one exposé. In return, he blacklists her. Her career is over. But after an odd encounter when photos of Montez sharing a kiss with her in a hotel gets out, he has no option but to announce her as his lover to the public.
Now with them both in a compromising situation, Amira takes his offer to pretend to be his girlfriend in the eyes of the public for a period of four months in exchange that he pays her and gets back at her cheating ex, who also happened to be his cousin but Amira is not the same girl he once destroyed. She has secrets of her own. And Montez? He didn’t plan on falling for the one woman who swore to ruin him.
Their lies ignite an obsession neither can control, and soon, love and war become indistinguishable.
Heartbreak is supposed to kill a wolf’s spirit, but Aria Vale refuses to die quietly.
Humiliated before her entire pack when her fated mate publicly rejects her, Aria returns home, shattered and furious, only to find a black envelope waiting on her bed. Inside lies an invitation to a deadly challenge known only as The Game:
“Survive, and win what your heart desires most.”
With nothing left to lose, Aria enters a realm beyond her world, an ancient castle suspended between life and death, where each dawn brings a new trial of survival. Competitors vanish one by one, hunted by the magic that governs the Game.
But not everyone is what they seem. One contestant, a charming, infuriatingly optimistic wolf named Kael, seems more interested in keeping her alive than winning himself. His warmth disarms her, his smiles irritate her, and his secrets could destroy them both.
Now Aria must survive the trials, outsmart the goddess who created them, and decide what freedom truly means: breaking her bond to the mate who betrayed her, or risking everything for the wolf who was never supposed to love her.
Amara Drivas was treated as an outcast by the Crimson moon pack. It's been sixteen years of slavery and humiliation that she endured, thinking it was the right thing to do; to be grateful knowing that she—a half-human and a half-werewolf—was accepted to live with the pack after her human mother died when she gave birth of her. She felt indebted towards the pack to whom her father was loyal, so even though the place turned out to be like hell for her, she obeyed the Alpha and the full bloods. But as she grew older, she found herself questioning the apparent inequality and unjust rules of the higher ranks, including the Alpha.
The night before her seventeenth birthday, a tragedy happened before her eyes. Her father Argus Drivas and the love of her life Killan Montreal, who did nothing but obey the Alpha,were killed by the warrior wolves.
Amara's wrath was kindled. All her life, she thought that shifting into a wolf would be impossible—as most werewolves in the pack have concluded that she was a cursed child, a punishment by the Moon goddess to her parents—but at that unexpected moment, she transformed into a dangerous wolf.
She never felt so powerful until that night she transformed. Rage and vengeance overpowered her that killing became so easy. She killed the warrior wolves in their house and then escaped to a faraway land where werewolves couldn't enter— in Drysdale, the territory of humans.
As she lived in that place, she learned new things that Amara, herself, did not even realize during her stay in the Crimson moon pack for so many years. A realization that she wasn't cursed and the power that has given her by the Moon goddess turned out to be a wonderful blessing.
What else would she figure out?
When the Supreme God of Heavens disappeared, the gods of the Greeks, Norse, Mayans, Egyptians, Chinese, and many more sent their young mortal champions to a magical world in order to participate in the Game of Heavens and Earth on their behalf to win the divine throne. However, the young mortals used their powers, weapons, and tools that were bestowed upon them to form themselves into guilds and create a paradise for everyone. To any kid from Earth, an exciting adventure and new beginning await them, and Sam Roche is one of those lucky chosen ones — or is he still unlucky?
Since everything is in peace, Sam tries to build a new life in the City of New Beginning while hiding his dark secrets from his new friends about the sins he committed back on Earth. Eventually, Sam and his friends discover that the strongest guilds have long controlled the paradise, and their rivalry might spark a war that will engulf the land. Wanting to get away as much as possible, they decide that they form their own guild and leave the city. However, a powerful guild is threatening the fragile peace of the magical world in order to win the Game of Heavens and Earth. Sam must either run away to save himself or become a hero to save not only his friends but both worlds.
(A Nigerian-themed Romance)
The mysterious and sudden death of her parents at age six puts Amarachi, a young Nigerian girl, at the mercy of her uncle and his cruel wife Lydia, who will stop at nothing to make Amarachi's life miserable as a result of a personal vendetta she holds against Amarachi's late mother.
Born out of rape with a special gift in sewing, fate takes Amarachi on a journey to discover her roots and triumph against all odds as she encounters betrayal, pain and most importantly love admits people who are bent on ruining her life even if it means killing her.
This is a beautiful Nigerian story that portrays the plights, self discovery and self determination of a young gifted girl who wants to succeed not withstanding the difficulties of life.
Amara was sent to destroy him.
Dante—ruthless, untouchable mafia and feared in a world where power is everything—is not a man you get close to… unless you have a death wish.
But when fate forces Amara into his life, one lie changes everything.
A fake relationship.
A dangerous game.
And a mission she cannot afford to fail.
Because while Dante is busy pulling her deeper into his world—introducing her to secrets soaked in blood and loyalty—Amara is hiding one of her own.
She was never meant to fall for him.
But Dante doesn’t just demand loyalty… he consumes it.
And just when she thinks she understands the monster she was sent to betray—
Someone from Dante’s past returns.
More dangerous. More patient.
And just as obsessed with her.
Now Amara is no longer just a spy.
She’s the prize in a war between two powerful men.
And in a world where love is a weakness…
Who will she choose…
And will she survive either of them?
I just finished reading 'Amari and the Great Game' and can confirm it's the second book in the 'Supernatural Investigations' series. The first book, 'Amari and the Night Brothers', sets up Amari's incredible journey into the hidden world of magicians and supernatural beings. This sequel picks up right where the first left off, with Amari facing new challenges in the Bureau of Supernatural Affairs. The series has this perfect blend of urban fantasy and mystery that keeps you hooked, with each book expanding the magical universe. I love how consistent the characters develop across both books, making it clear they're meant to be read together. If you enjoyed the first one, this sequel delivers even more magical chaos and character growth.
The main antagonist in 'Amari and the Great Game' is Dylan Van Helsing, a ruthless and cunning figure who heads the Bureau of Supernatural Affairs. Unlike typical villains, Dylan isn’t just power-hungry—he’s ideologically driven, believing supernatural beings are a threat to humanity that must be controlled or eradicated. His cold, calculating nature makes him terrifying; he doesn’t hesitate to manipulate or sacrifice others to achieve his goals. What’s worse, he’s Amari’s former mentor, adding a personal layer of betrayal to their conflict. His obsession with order and control pits him directly against Amari’s belief in coexistence, creating a clash that’s as philosophical as it is physical.
The ending of 'Amari and the Great Game' wraps up Amari's journey in a way that feels both satisfying and thrilling. After facing countless challenges in the magical tournament, Amari finally confronts the corrupt officials who've been manipulating the game. She uses her unique abilities—especially her gift for seeing through illusions—to expose their schemes live during the final match. The crowd turns against the villains, leading to their arrest. Amari doesn't win the tournament in the traditional sense, but she earns something better: the respect of her peers and a promise from the magical council to reform the system. The last scene shows her reuniting with her brother, who's finally free from the curse that started her adventure. It's a heartwarming moment that ties back to her original motivation while leaving room for future stories.
Got excited to see someone else curious about this! 'Amari and the Great Game' is indeed the direct sequel to 'Amari and the Night Brothers' by B.B. Alston. It came out in 2022 and continues Amari's adventures in the supernatural world. The series is planned as a trilogy, with the third and final book, 'Amari and the Brothers of Destruction', confirmed and expected to wrap things up. It was originally set for a 2024 release but seems to be running a bit behind schedule based on the author's updates.
So you've got a proper series here, not just a standalone. The sequel dives deeper into Amari's new role and the political mess she caused at the end of book one, focusing on a magical competition that puts the whole supernatural world at risk. I'm really hoping book three sticks the landing.