If you’re asking about dark beasts in 'Old School RuneScape', the short reality is that kill rates vary wildly depending on how you approach them, but I can give you a solid range based on setups I’ve used and seen. For someone newer or using a safer, more defensive method (safespotting, slower gear), you’ll often see something like 300–500 kills per hour. That’s comfortable and low-risk, but click-heavy if you’re not using semi-afk tactics.
If you’re running a standard efficient Slayer setup—good ranged or magic gear, decent supplies, and you’re not being overly cautious—most people sit around 600–900 kills per hour. That’s what I typically hit on a typical evening grind: not perfect, but steady. Push it with optimized rotations, special attacks, or faster gear and you can edge towards the top end.
At the very high end, experienced players with the absolute right setup, minimal downtime, and aggressive playstyles can push 1,000+ kills per hour in short bursts. Those runs are intense and require near-perfect clicking, minimal bank trips, and often instance or location-specific advantages. Personally I like the steady 700–850 range for long sessions because it balances loot, sanity, and the thrill of speedrunning a Slayer task without burning out.
My approach is a bit more numbers-driven: think in seconds per kill and convert that to hourly rates. If one kill, from click to loot, averages 6 seconds that gives you 600 kills per hour (3600 seconds per hour divided by 6). Speed that up to 5 seconds per kill and you’re at 720 kph; at 4 seconds you’re hitting 900 kph. So measuring your average time per kill during a session is the fastest way to see where you sit.
Practical modifiers matter a lot: a single bank trip every X kills, inventory management, or using a familiar like a beast of burden can change effective uptime. Also consider whether you safespot—safespots reduce risk but increase per-kill time. Tools like the toxic blowpipe or high-tier magic can decrease kill time, but they come with cost trade-offs in supplies. From my spreadsheets and logs, most consistent players end up between 500 and 900 kills per hour depending on risk tolerance; the Outliers hitting 1k+ are usually either doing short, optimized bursts or using mechanics that reduce downtime. I track my average and adjust gear until I’m comfortable with the trade-offs.
Grinding dark beasts in 'Old School RuneScape' tends to produce a broad spectrum of results, and I usually tell new grinders to expect somewhere between roughly 400 and 900 kills per hour depending on gear and method. If you’re casually hauling through tasks with safe tactics you’ll be toward the lower end; if you’re clicking fast with optimized equipment you’ll push the higher end. The main levers are DPS (weapons and attack style), downtime (banking and inventory), and risk tolerance (safespot vs aggressive). Personally I aim for consistency over peak speed—hitting around 700–800 kph feels sweet: fast enough to keep things exciting, slow enough to not burn out.
2025-11-30 09:45:34
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THE BEAST IN ME
Muleba Makukula
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I shivered in the darkness, the air stale, damp and cold making goosebumps appear on my bare skin.
The low rumbles and huffs which were coming from behind made me a little scared, and I knew the beast was still there, watching me with interest.
I knew screaming and calling for help was futile since my voice was already hoarse for trying to scream the past few hours, but the only thing to be heard was my echo, and the snarl that followed next.
I heard it shift and felt it's soft fur brush against my body and skin. I swallowed hard and held in my voice.
The more it leaned in, the more my heart beat wildly, and I tried to move away from it.
It's warm breath brushed against my cold skin making me shiver in response. I couldn't see but I had an idea what it wanted. I kept resisting but it was much stronger than I was, easily able to pull my thin legs apart.
It showed it's dominance as a way to make me submit. I knew I wasn't strong enough to fight or escape it, but that didn't mean I was going to willingly do what the beast said, at least at that minute.
But everything changed when I felt it's big head dip between my legs, easily parting them to the extreme, and a rough, yet soft , in my opening. I couldn't help the moan that left my lips.
The was long, rough, and filled me to the brim, and that's when I knew I was in .
The beast wanted to breed with me.
"You can't reject me!"
She pleaded with tears glistening her eyes, while he stands there indifferent. Hatred evident in his grey orbs.
"Please!"
He moves closer to her , entrapping her body between the wall and his big frame. Looking at her from top to bottom in disgust, he seethes at her.
"You should have thought about it before sleeping with the bast***"
"You should have thought about it before betraying me mate."
............
She was a havoc created by nature, found wrapped in a blanked at the side of a river.
Bullied and shunned by the werewolf society.
She was a mere rogue who was surviving.
Untill he came , hating her. Cursing her and playing with her like a prey.
Doing everything to break her like her betrayal has broken her.
If only he knew she has not surrendered her virtue by choice, if only he knew she was an innocent.
If only he knew he could never break her for she was not a weak pathetic rogue.
She was the girl born with the power to summon the strongest known wolf in the world.
She was the very soul referred to in the werewolf books of philosophy.
She was none other than the summoner.
The summoner of the death wolf.
Ordinary college student Clar opens her eyes, only to find herself transmigrated into a beast world novel as the villainess who weighs over two hundred pounds, is hated by everyone, and is doomed to die!
The original host committed all kinds of evil, and everyone loathed her to the core. It was a hellish opening from the start.
All she wanted was to lay low, survive, and rewrite her tragic fate of being erased.
But she never expected —
the heroine’s seven top-tier beast husbands have all turned dark, obsessive, and utterly obsessed with her!
Just as she panics, the Beast God appears directly:
“Go. Capture all the male leads.”
The bewitching nine-tailed fox clings to her: “Clar, you can’t escape.”
The loyal lynx nuzzles her: “Clar, don’t ignore me.”
The calm tiger declares: “Clar, you’re the only one I want.”
Kael, the Wolf King of the Beast King City…
Draven, the gloomy serpent beast…
Zephyr, the golden eagle beastman…
Caspian, the deep-sea merman…
All are captivated by her, possessive and relentless.
While others fight to survive, she is forced to be courted by seven dark, obsessed beast husbands… and the Beast God himself!
This love triangle chaos is just pure, addictive bliss!
Elizabeth’s world ignited the instant she met her fated mate — the wolf destined to claim her completely.
His rough hands shoved her skirt to her waist, yanked her soaked panties down her trembling thighs, and left them puddled at her feet. Mr. Tall and Dark gripped her bare ass hard, groaning as he kneaded and spread her, his hot breath scorching her skin while she pushed weakly against his unyielding chest.
Wolves believe Luna sends every human straight into their path for one reason: to be ravished, bred, and bound as their mate.
Abused, overpowered, relentlessly taken — is there any hope left?
After endless fevered encounters, a dark twist seals her fate forever.
Ravished By Her Fated Beasts is a 35-part ultra-steamy werewolf erotica series dripping with raw dominance, primal claiming, and dark, mature content. 18+ only. — once you start, you won’t escape the heat.
Enjoy the ride.
"Fuck!"
"Don't hold back, Annatoria." He kissed my back. "Cum for me. Lose this bet for me."
~~~
"I have to break you, little human spy. I will humiliate this rubbish pride in your eyes."
~~~
Agent Annatoria has a new mission: to locate the immortal Lycan King of the Wolves, who has tortured humans for years.
She finds the Lycan... but loses a piece of herself.
When she dramatically returns to the human realm, branded by a strange mark, the shadows of the werewolf world cling to her memory, leaving gaps often shrouded in terrifying nightmares.
But the gaps in her memory could be the threads the wicked Lycan King uses to weave his grand and terrifying intention, making her a puppet in a game she doesn't even remember playing.
Because, when she crosses paths with Darius Thorne of Thorne Innovations, her entire body and soul feel an undeniable, primal pull towards the man whose possessive gaze and terrifying familiarity she can't resist.
Soon, the chilling truth dawns: the hunt never stopped. She has, inescapably, become the hunted.
(Warning!: Don't read if you lack patience!)
Animal Biologist, Isobelle Harding, lands the opportunity of a lifetime when the University sends her abroad to study a rare species of wolf. Unaware that the remote state of Whitehaven is a sanctuary for shifters, her presence captures the attention of the Bennett Brothers. The quadruplet werewolves want Isobelle for themselves, and the smoking-hot rangers are keen to study her anatomy intensively. Isobelle is about to find out exactly what it means when brothers who play together, stay together.