If you want a practical, no-nonsense take: yes, use reference photos, and use them cleverly. I started by pinning a board of images — Komodo dragons, owlets, puppies, leathered bat wings, and some ornate sheep horns — and then I forced myself to make decisions. Reference isn't a crutch; it's raw material. Mix and match features to build something fresh. One quick exercise I love is the 'mash-up portrait': pick two or three references and combine them in one thumbnail. That teaches you how features interact.
Also, vary your time constraints. Do ten 30-second poses to capture dynamics, five 5-minute shape studies to refine proportion, and one 45-minute rendering to practice texture and light. Use references for
anatomy and surface detail, but push the rules: exaggerate eye size or roundness of forms to dial up the cuteness. Avoid over-reliance on a single photo — that tends to produce
stiff, copied poses. Instead, make a habit of annotating photos: sketch over them to note underlying bone flow and muscle bulges, then translate that knowledge into stylized forms.
Resources that helped me: gallery sites for diverse creature photos, 3D model viewers for rotating angles, and quick daily prompts to keep consistency. Practicing this way made my dragons feel alive and charming rather than just 'cute-looking images', and it kept the whole process fun instead of intimidating.