I get asked this by friends every time we go hunting in 'Red Dead Redemption 2'—the short version is: small game arrows are made to be used with the bow, not as throwable weapons. In my runs, I treat small game arrows like a stealth tool: they do less raw damage than regular arrows, but that lower punch is actually a feature for rabbits and squirrels because it helps preserve pelts and avoids overkill. You still need decent aim—headshots are king—but the arrow type matters for the quality of the pelt and whether you can skin the animal without ruining the hide.
Practically speaking, arrows are an ammo category tied to the bow. They won’t work with tomahawks, throwing knives, or revolvers, and you can’t chuck an arrow like a javelin in that game. If you try to equip a throwing weapon, the game swaps the ammo/weapon slot; arrows stay with the bow. Over the years of playing, I’ve learned to carry a handful of different arrow types and switch on the fly: small game arrows for tiny critters, regular arrows for birds and medium game, and sometimes trick arrows when I’m feeling theatrical.
If you want 100% pelts for small creatures, a varmint rifle is another reliable choice, but for quiet, close-up hunting where I don’t want to spook everything nearby, small game arrows are perfect. They’re part of the hunting rhythm in 'Red Dead Redemption 2'—slow, careful, and oddly satisfying—and they never double as a throwable weapon in my experience.
Quick and clear from my experience: small game arrows in 'Red Dead Redemption 2' work exclusively with the bow. They’re an arrow/ammo type, meant to land a clean, low-damage hit on tiny animals so you can keep the pelt quality. You can’t throw them as weapons; throwing knives, tomahawks, and other tossables use their own slots and won’t accept arrow ammo.
If you’re out hunting for perfect pelts and stealth, small game arrows are great; if you need range or one-shot kills on tiny critters from farther away, the varmint rifle is a solid backup. Bottom line—keep the arrows in your bow quiver and save the throwing toys for different situations. I usually tuck a few small game arrows in my loadout just for those quiet moments of hunting, and they never let me down.
Picture this: I’m crouched behind a log after a dusk trek in 'Red Dead Redemption 2', watching a rabbit nibble. I switch to the bow and cycle to small game arrows because I don’t want to ruin the pelt. That setup answers your question neatly—small game arrows are for the bow only. They’re an ammo type bound to the bow slot and won’t be used by throwing weapons or hand-thrown items.
From a game-mechanics view, arrows are handled as separate ammunition categories. Throwing weapons like knives or tomahawks use their own inventory slots and rules; you can’t mix-and-match arrow types with those. In practice that means if you pick up a bundle of small game arrows, you’ll see them listed under arrows and they’ll be available when the bow is equipped. For small animals I favor small game arrows because they’re quiet and preserve pelt quality; for human encounters or armored targets I switch to something heavier or different entirely. It’s a small technical restriction, but it keeps the weapon systems feeling distinct and intentional. I still love sneaking around with a bow and those tiny arrows—they make the hunting feel more personal and patient.
2026-02-06 12:33:09
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Redheads & Ranchers
Pandora Spocks
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JENNY’S VOICEJenny is a traumatized young woman who was held hostage for years.Cole is the rancher who comes to her rescue.But there’s a crime boss who will kill them both if he finds them.HUNTER’S PRIDEHunter is a handsome rancher with a tragic past, determined to hang on to his inheritance.Poppy is spunky young corporate lawyer ready to make her mark in the world.But there’s a sinister plot against them both.ANNA’S HEARTAnna is a rancher with a heartbreaking secret.Angus is Hollywood royalty, poised to take a chance that risks his reputation and his career.Now that they’ve found each other, can he win her heart?Sex scenes/explicit content, Suggest age range 18+The Redheads & Ranchers Series is by Pandora Spocks, an eGlobal Creative Publishing Signed Author.
Condemned as a witch. Thrown into a bloodsport. Hunted by beasts who want to claim, break, or kill her.
Branwen Mosswood spent her life serving pints and saving every copper to escape the Walled City's cruelty. She dreamed of a quiet cottage. Freedom. Peace.
Instead, she stabbed a nobleman who got too handsy... and was sentenced to the Wilder Games, a brutal forest arena where thirty "criminals" are forced to survive thirty days while being hunted by five savage shifter Warlords:
🦁 Hadrian Ironpaw - the prideful Lion King
🐺 Fenrick Bloodhowl - the feral Wolf beast
🐻 Torren Brokenbone - the berserker Bear
🐆 Zarrk Shadowprowl - the stalking Panther
🐅 Nythor Frostbite - the northern White Tiger prince
If they catch her, they can claim her, body, blood, and soul.
Branwen has no intention of becoming anyone's prey. She'll fight. She'll bleed. She'll unleash every forbidden spell in her bones.
Because she won't just survive the Games...
She'll bend the beasts to their knees
Tap in! Updates multiple times weekly! This is the first in a series!
Brianna has held it together on the outside. Claiming her seat on the council of witches in New Orleans and rocking the political world of the witches of North America. She is a force no witch wants to be against and weeding out the allies from the foes is no easy task. On the inside however, she is falling apart at the seems for the choices she's made and the war within her forces her to face the pain she's caused to those she loves most in this world.
Wyatt and Beau haven't taken her absence well, as they attempt to move on in life, both struggle to maintain their brotherhood as they each drown in their heartache and own vices. That is until a lone figure on a dock changes everything.
The Rouge Bayou Pack is about to change forever. They won't be keeping their heads down anymore. How will they juggle the turmoil the witches bring them and the pack they have such a long history of conflict with. Are their friends really their friends and what new enemies lie ahead. As hearts heal ,love is tested. Storms come and the aftermath bubbles over into both worlds. They are surrounded but together their hearts are stronger to weather it all together.
More monsters are born of the Bayou's ancient power.
An old enemy harbors a truth, one unfathomable. The news they have brought elicits Wyatt's rage.
As the High Priestess rises so does the Rougarou
Enemies beware.
All her life she has been an hunter, loves it, lived it being it, she never saw it coming being killed by her own and becoming one of the monsters she hunted , now she's mated to an alpha would the drive to kill still be instilled in her?, Would she reject the mate and server the mate bond?, What's
The Hunters.
The legendary Archers of Alestari were known world wide. Many trained for years, from youth to adulthood, to be good enough to qualify to be an apprentice to the Hunters.
Every year, the Hunters would travel all across the land of Alestari, searching for a single apprentice. Many hearts were crushed in this process. Because there were many years, that none were selected to train under the legendary Archers.
They would travel to every kingdom, city, town, village and tribe, searching. Royalty and common folk alike revered and worshiped the Hunters, for they were the true protectors of the land. A single Hunter was as good as 20 regular Archers. But they were also known to be excellent spies, as well as swordsmen. Any weapon in the world, they knew how to use properly. Thus they were highly sought after for military purposes and occasionally mercenaries.
To have a family member who was a Hunter, was the highest honor. They were treated like royalty, even by royals themselves.
Whatever a Hunter said, whoever they chose as an apprentice, no one ever argued. To fight with a Hunters choice, was to eliminate any chances you had of your family becoming one.
And for years, no one fought their decision. Until this year.
In the kingdom of Alestari, anyone was eligible to try and become an apprentice. Anyone, but a woman. Women were forbidden to learn any kind of weaponry, especially archery.
So when the King of the Hunters, chooses a woman to be an apprentice, many were angry. And they were out, to make her pay.
The story revolves around two entities: a vicious and domineering human girl who hunts down dragons to extinction, and a long-lived dragon sage, who aims to reclaim what was rightfully his.
Due to an unforeseen event, they accidentally created a pact that ceased them from exterminating each other, that they ended up using one another for their own benefits instead.
---And the one whose heart falters first is ought to die.
One world, two races.
Their distinct beliefs set a feud that caused a centuries-year-old war to begin with.
Which race will play the role of the meek sheep and who will be the cunning fox?
Who will be the predator and who will be the prey?
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