I tend to think about this stuff more like an analyst at a café scribbling lists in the margins. Broadly, the genres that fuse military action with speculative tech are: military science fiction (focused on units, ranks, and doctrine), space opera with military cores (large-scale fleet engagements and imperial politics), techno-thriller/near-future military (espionage and plausible upgrades to today's systems), and mech/mecha stories (close combat with enormous suits). Each prioritizes different elements: the moral weight of service, operational logistics, or the spectacle of armored duels.
From a thematic perspective, substitute technologies shape tactics. Faster-than-light concepts or relativistic travel change strategy at the fleet level; AI and autonomous systems transform command structures and raise questions about accountability; biotech and neural enhancements change infantry lethality and cohesion. For reference points, 'Leviathan Wakes' (and the rest of '
The Expanse') models zero-g, realistic ship combat; 'Honor Harrington' gives a naval-feel space opera with meticulous tactics; 'Ghost in the Shell' shows cyberwarfare and military contractors; 'Armor' and 'The Forever War' interrogate the soldier's experience under extreme tech.
If you're curious about where to start, pick a subgenre based on whether you want gritty platoon stories, fleet-level chess, or mech duels—and be ready for the ethics discussions that follow.