Housemarque

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Iridian
Iridian
Once a year the Iridescence Pack opens their gates to the world. Once a year an event unlike any other takes place. Ruled by an Alpha with a penchant for trickery, Iridian is a game where nothing is what it seems. Werewolves around the world beg for a coveted invitation to Iridian, desperate for a shot at the grand prize. Invitations sent across the world; their recipients chosen at random. For an entire week werewolves gather for the anticipated Iridian, held by the infamous Game Master. Each year the Game Master changes the game, challenging the mind and tricking the senses.The only thing Rachel Thornton cares about is finding her mate and getting the hell out of her small pack. Located in the middle of nowhere, Rachel longs to see the world. When an invitation finds its way into her hands, she wants nothing more than to refuse and move on with her life. This year the rules have changed, and something important was taken from Rachel. The only way to recover what was stolen is to venture to the Iridescence Pack, becoming a pawn in a game she never wanted to play.
9.8
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216 Chapters
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The Alpha's Surprised Mate (Book #1 of Silver Moon Series)
The Alpha's Surprised Mate (Book #1 of Silver Moon Series)
Alpha Devon had finally found his mate. There was only one problem (not really) she was human (or so he thought). Mykayla along with her younger sister Breaynia and their cousin Danique had recently moved to Washington State. They had no idea that they had moved into the Sylvyr Moon Packs territory. Sylvyr Moon, being the sole pack in the state, is one of the strongest and most powerful in the Pacific Northwest. Alpha Devon but now he has to find an easy way to explain the supernatural world to her. However, Mykayla is already well versed in the supernatural world. She along with her sister grew up alongside a pack in New Mexico. While exploring their new neighborhood Mykayla feels like she is being watched. Across the street stands Devon watching her. Their eyes meet but when Mykayla looks back up, he is gone (or so she thought). Unbeknown to them Mykayla is hired at Alpha Devon’s company as his PA. While Mykayla tries to fight her developing feelings for her boss Devonn is trying to make the bond stronger between them. One night Devonn’s beta, Kaleb, comes running into the room while he is speaking with his parents letting them know that Mykayla’s apartment building is on fire. That triggers a whole chain of events that no one saw coming. A manilla envelop is left attached to main gate of the territory Alpha Devon knows this is deeper than just some other asshole Alpha that has his sights set on his mate. The pack needs help! Alpha Devon’s cousin Naetaya tells him that she has some friends that can help. No one could prepare for who or what her friends were.
9.5
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183 Chapters
I'm A Quadrillionaire
I'm A Quadrillionaire
David Lidell vomited blood and passed out when he was enraged by his rival in love. When he woke up, he realized he had obtained a super lavish system, and it was asking him to spend a quadrillion dollars. After that, David embarked on the journey toward the pinnacle of his life. David, “I’m not going to pretend anymore. For your information, I am a quadrillionaire…”
9.2
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2885 Chapters
Seducing My Ex's Father In Law
Seducing My Ex's Father In Law
Judy’s fated mate rejected her to marry the Lycan Chairman - Gavin’s daughter. As if that wasn’t bad enough, he ruined her family and tried to make her his secret mistress! Judy’s response? “I’d rather sleep with your father-in-law than ever be with you!” Gavin is known for his power, wealth, and being the ultimate playboy who never sleeps with the same woman twice. But Judy’s about to break all his rules… again and again.
8.2
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942 Chapters
Alpha Erik
Alpha Erik
You never expect to lose your family and be a burden to your pack. The one thing I wanted more than anything was freedom. Things changed when our Alpha died. When I turned 18 I would leave, find myself, and find my mate, or so I thought. I didn’t know what the moon goddess planned for me but I didn’t see him coming. Our new Alpha is ruthless but something draws me to him. What would my life become being trapped in this pack. Would I embrace my werewolf or would I flee and follow my dreams
9.6
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254 Chapters
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Alpha Blake
Alpha Blake
Blake Landon, he's the hot, serious guy that all the girls drool over in our pack, and the next in line to become our pack’s alpha. Never in my wildest dreams did I think I would end up being his mate. He's arrogant, short-tempered, and no one- I mean no one dares to defy him. So how in the world did I end up being his mate? When things turn, and we go face to face with a powerful vampire clan, he and I get thrown into having to choose to fight together, or sacrifice one or another. One thing is for sure, things will not end well, and will be up to us to sacrifice our love for each other, or our pack.
9.3
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44 Chapters

Does Housemarque Only Make Arcade-Style Games?

5 Answers2026-07-03 11:10:04

Housemarque? Oh, they’ve got this reputation for being the kings of arcade-style shooters, and honestly, it’s well-earned. Games like 'Resogun' and 'Nex Machina' are pure, adrenaline-packed tributes to the golden age of arcades—fast-paced, high-score chasing, with neon explosions everywhere. But here’s the thing: they’ve also dipped their toes into other waters. 'Returnal' was a HUGE shift for them—a roguelike third-person shooter with a heavy narrative focus and Souls-like difficulty. It’s still got that signature Housemarque polish (bullet hell elements, tight controls), but it’s a far cry from their earlier work. Makes me wonder if they’re slowly evolving beyond the arcade label, y’know?

That said, I’d be lying if I said I didn’t miss their pure arcade stuff. There’s something magical about how 'Super Stardust HD' makes my thumbs ache after an hour-long session. Maybe they’ll circle back someday, but for now, it feels like they’re testing new ground. And hey, if 'Returnal’s' success is anything to go by, I’m excited to see where they go next—even if it means fewer pixel-perfect shmups.

Is Housemarque Working On A New Game?

5 Answers2026-07-03 14:49:03

The buzz around Housemarque's next project is real, and I’ve been digging into every scrap of info like a detective on a caffeine high. After the massive success of 'Returnal,' it’s no surprise they’ve got something cooking. Sony’s acquisition of the studio in 2021 pretty much guaranteed they’d be doubling down on their signature blend of arcade-inspired chaos and narrative depth.

Rumors suggest they might be revisiting their roots with a modern twist—maybe a spiritual successor to 'Nex Machina' or 'Super Stardust.' But honestly, I’d bet they’re pushing boundaries even further. Their LinkedIn job listings hint at 'ambitious AAA projects,' and with their track record, I’m already mentally clearing my schedule for whatever they drop next.

How Did Housemarque Start In Game Development?

5 Answers2026-07-03 07:09:34

Back in the late '90s, a bunch of Finnish university students bonded over their love for arcade games and classic shooters. They started Housemarque in 1995, originally calling it Terramarque, with this almost nostalgic vision of reviving that fast-paced, high-score-chasing gameplay. Their first big hit was 'Super Stardust HD' for the PS3—it felt like a love letter to '90s arcade cabinets but with modern polish. Over the years, they became the go-to studio for neon-drenched bullet hell, even if their later pivot to bigger projects like 'Returnal' surprised some fans. What’s wild is how they stuck to their roots while evolving—like a DJ remixing their own classics.

I stumbled onto their games through 'Nex Machina,' and it blew my mind how they made something so chaotic feel so tight. They’ve got this signature blend of precision and chaos, like if a jazz drummer decided to score a sci-fi movie. Even now, when I replay 'Resogun,' I catch little details that show how much care they put into making arcade mechanics feel fresh.

What Games Has Housemarque Developed?

5 Answers2026-07-03 19:45:19

Housemarque has this incredible knack for blending arcade-style action with modern polish, and their catalog proves it. I first stumbled onto them with 'Super Stardust HD,' which was this addictive twin-stick shooter that had me glued to my PS3 for weeks. Then came 'Resogun,' a sleeper hit that felt like a love letter to classic shoot 'em ups but with voxel explosions that blew my mind. 'Nex Machina' was another gem, co-developed with Eugene Jarvis, and it nailed that raw, frenetic arcade energy. Their shift into roguelikes with 'Returnal' was risky, but man, did it pay off—those biomechanical horrors and time-loop mechanics hooked me hard.

What’s wild is how they’ve evolved while keeping their core DNA: crisp controls, eye-melting visuals, and that ‘one more run’ addictiveness. Even older titles like 'Dead Nation' and 'Alienation' showed their talent for top-down chaos. Honestly, their games feel like they’re crafted by people who genuinely love playing as much as creating.

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