What Awards Did It Takes Two Win In 2021?

2026-07-04 00:17:01
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Weston
Weston
Bacaan Favorit: The Twin Who Took It All
Frequent Answerer Editor
Let's talk trophies! 'It Takes Two' became 2021's award darling, starting with its Game of Year crown at The Game Awards—a rare feat for a co-op title. It also dominated the Famitsu Awards (Japan's gaming Oscars) for Best Innovation, proving its appeal crossed cultures. The cherry on top? Winning Best Narrative at the NY Game Awards despite having zero single-player mode. That's like a rom-com winning Best Picture without a lead actor.

The game's quirky charm disarmed critics everywhere. My personal highlight? The Hugo Award nomination—yes, the literary prize—for its storytelling. How many games make you ugly-cry over a broken toy elephant and win industry accolades? Exactly.
2026-07-06 08:42:51
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Xena
Xena
Bacaan Favorit: It takes two.
Clear Answerer Data Analyst
I couldn't stop grinning when 'It Takes Two' kept popping up in 2021 award speeches. Beyond the obvious Game of the Year win at TGA, it swept the DICE Awards like a rockstar—Outstanding Achievement in Game Design, Story, and even Online Gameplay (which shocked me, since local co-op felt so intimate). The way it turned mundane household items into gameplay mechanics? Pure genius. My favorite win was the G.A.N.G. Award for Best Interactive Score—the music shifted so seamlessly between heart-wrenching and hilarious, matching every tearful conversation or squirrel-led space battle.

It even crushed the Steam Awards' 'Better With Friends' category, which is funny because my friend and I nearly broke our friendship over that snow globe level. The game's secret sauce? Forcing players to actually cooperate, not just share a screen. No wonder it bagged over 50 awards total—it made 'co-op only' feel like a flex, not a limitation.
2026-07-09 09:14:11
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Samuel
Samuel
Bacaan Favorit: Two Is Better Than One
Clear Answerer Receptionist
Oh, 'It Takes Two' absolutely cleaned up in 2021! This co-op masterpiece snagged The Game Awards' ultimate prize—Game of the Year—which was chef's kiss perfection given how it redefined multiplayer storytelling. It also won Best Family Game (no surprise there, since my grandma and I bonded over it) and Best Multiplayer Game, beating out some fierce competition. Josef Fares' passionate rants during award shows suddenly made sense—the game's inventive mechanics, like the nail-gun-turned-grappling-hook, deserved all the recognition.

What fascinated me was how it dominated niche categories too, like the BAFTA Games Award for Original Property. The way it blended divorce metaphors with whimsical gameplay (talking crayons? sentient vacuum cleaners?) felt like Pixar meets therapy. Even the soundtrack got love, winning awards for its emotional rollercoaster of tunes. Honestly, after playing it, I started judging all other co-op games by its standard—they set the bar that high.
2026-07-10 13:17:19
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