I feel like people get a bit too hung up on listing specific powers, honestly. The demon gate spirit is less about a checklist of abilities and more about narrative function. It's a catalyst, a walking plot device that brings the supernatural into the mundane world. Usually, it has some sway over thresholds—not just opening doors, but maybe weakening the veil in a whole neighborhood, making other weird stuff bleed through. It might not throw fireballs, but it can whisper secrets about who's coming through next. Think of it like a corrupted concierge for hell.
In a book I read ages ago, maybe 'Neverwhere' adjacent, the spirit was tied to a specific, forgotten London tube station. Its power was more about knowing and showing—revealing hidden paths and the true faces of people who'd made bargains. Its control was subtle but massive, altering perception more than reality. That always felt more unnerving than just having it be a big monster.
What makes them scary is they’re often passive-aggressive. They don’t conquer; they erode, they make deals, they hold keys. Their power is permission, and that’s a different kind of control.