What Are The Best Weapon Choices Against Greater Demons Osrs?

2025-11-07 00:45:58
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4 Answers

Zeke
Zeke
Favorite read: Devil's Hand Knight
Spoiler Watcher Electrician
For me, clarity beats complexity: I choose weapons based on trip length and whether I want speed or burst. For melee, a whip for speed and an abyssal bludgeon for strong hits are my staples. If I need to shave minutes off a task, I bring a defence-reduction special to open a high-damage window.

On range trips the toxic blowpipe is king because it keeps kills smooth and resource use manageable; on magic trips a trident-style staff gives steady damage without the complications of spell swaps. Pack food, a prayer or two if you use them, and a teleport — those small conveniences save more time than you’d expect. After a few successful trips I always end up satisfied, like I actually earned those drops.
2025-11-10 09:02:56
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Mason
Mason
Contributor Sales
Whenever I go on a slayer trip in 'Old School RuneScape', I reach for a mix of speed and solid damage. For pure melee I usually bring an abyssal whip for its speed and accuracy — it makes the kills feel effortless and keeps XP ticking. If I need raw crush power I switch to an abyssal bludgeon or another high-strength crush weapon because crushing hits tend to rack up damage quickly on tougher targets; it’s heavier but satisfying when it connects.

If I’m trying to finish a task faster or handle a higher-defense greater demon, I’ll throw a Dragon Warhammer or a heavy-hitting special weapon into the rotation to lower their defence for a burst window. For non-melee approaches I love the toxic blowpipe for range: it’s fast, efficient with darts, and melts through health on long tasks. For magic, a trident (or other high-damage, castable staff) gives consistent single-target damage without swapping spells or worrying about runes. In short, pick a weapon that matches your attack bonuses and playstyle: fast accuracy for steady kills or heavy-hitting specials for burst — both feel great depending on the mood. I usually leave the bossing session smiling, especially when the special strikes line up just right.
2025-11-10 19:23:19
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Parker
Parker
Favorite read: Demon's Obsession
Helpful Reader Worker
Rolling into a demon cave with a grin, my go-to rhythm is fast weapon, smart specials, and a comfy backup. I’ll start with a fast slashing weapon — usually a whip or a dragon scimitar if I’m on a budget — to chew through the smaller ones, then swap to a high-strength crush tool like a bludgeon when I want heavy hits. The satisfying thud of a big crush blow is oddly cathartic after a long grind. If I’m feeling cheeky I’ll use a Dragon Warhammer or a heavy special to make the rest of the fight melt; that burst window is my little sugar rush.

When I don’t want to melee, the toxic blowpipe is my little baller: rapid, accurate, and surprisingly forgiving if you screw up your positioning. Magic-wise, a trident keeps things simple — no rune juggling, just steady damage. I also pay attention to safespot options around the room and change styles if I need to kite or conserve food. Ultimately, I mix weapons based on tempo: fast and steady when I’m grinding XP, heavy and explosive when I want quick clears. It’s weirdly addictive to fine-tune that flow.
2025-11-11 02:52:00
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Donovan
Donovan
Favorite read: Incubus or Demon?
Book Scout Electrician
If I'm gearing up for a big stack of greater demons, I favor practical choices that keep trips smooth. A reliable melee setup with a whip for fast hits and an abyssal bludgeon for stronger crush phases covers most scenarios — whip for the long grind, bludgeon for finishing fights faster. For ranged tasks, the toxic blowpipe is my default: its speed and DPS are insane for slayer, and you can conserve supplies with good accuracy. Magic users can run a trident-type weapon; it’s consistent and halves the inventory juggling.

I always bring a defence-lowering special if I plan to burst (things like a warhammer or comparable spec weapon) because opening with a lowered defence drastically shortens trips. Don’t forget basic supplies: decent food, prayer potions if you use protection prayers, and a teleport for quick exits. It’s a simple, effective loop that keeps downtime low, and I tend to finish tasks faster and with fewer headaches when I follow it.
2025-11-11 09:59:19
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What is the best gear for killing greater demons osrs?

4 Answers2025-11-07 20:05:08
If you’re heading into greater demons in 'Old School RuneScape', I usually lean toward a straight-up melee setup for speed and simplicity. I like an Abyssal whip in the main hand with a Dragon defender if I’m doing longer trips — it keeps the kills fast without needing to sacrifice too much defence. On top of that I’ll wear a mix of high-accuracy melee pieces: think about a mix of Rune or Barrows pieces depending on your bank, a good pair of gloves (Barrows gloves if you’ve got them), and whichever cape gives the best offensive boost you own. Prayer-wise I turn on Piety if I’ve got the level; it absolutely shaves time off each kill. Inventory is basic but effective: high-heal food, a few prayer potions if I’m using Piety, a teleport out, and a bit of space for rune or bolt drops. If it’s a Slayer task I slap on a Slayer helmet — just makes everything smoother. If you prefer ranged, Toxic blowpipe with high-quality darts and black d'hide makes them trivial from a distance, and for magic the trident-style weapons or high-damage spells work fine if you like AFK-ish kills. Tactics matter: single-target DPS wins here. Bring enough supplies to avoid banking constantly, stand where you don’t get agro from extras, and use your slayer or prayer bonuses when you can. Personally, I find whip + defender runs the most satisfying — quick, clean, and good XP — and I always come away with more loot than I expected.

What prayer should I use against osrs greater demon slayer?

4 Answers2026-01-31 14:05:37
If you're facing a Greater Demon on a Slayer task in 'Old School RuneScape', the prayer situation is pretty straightforward but worth a little nuance. I usually run Protect from Melee when I'm trying to play safe — Greater Demons hit with melee, and that prayer dramatically cuts their damage so you can tank or train without constantly banking. If I'm trying to speed-run a task and I'm confident in my gear and food, I swap in offensive prayers like Piety or Chivalry to maximize DPS. For lower levels, Chivalry is a great middle ground; for higher levels Piety gives the best punch. Bring prayer potions or a regeneration method if you plan to protect for long stretches, and remember to flick off protection and flick on a boost when you know you can finish a kill quickly to save prayer points. If you're ranged or mage-kiting them, use the corresponding offensive prayers instead and don't bother with Protect from Melee unless you mis-position. Personally, I keep Protect from Melee as my go-to when the task drags, and I switch to Piety for short, efficient bursts — works every time and keeps my death count low.

How much slayer XP do greater demons osrs give per kill?

4 Answers2025-11-07 16:43:18
Surprising little detail: greater demons give 110 Slayer XP per kill when they count toward a Slayer task. I know a lot of people just want the number, so there it is — 110 XP in the Slayer skill for each properly assigned kill. You still get your normal combat experience regardless of task status, but the 110 only ticks when the monster is part of your active task. If you’re planning a grind, that number makes greater demons a decent mid-tier option: not the fastest XP per hour compared to some higher-level tasks, but they’re accessible, fairly tanky, and drop decent loot for the time invested. I personally like rotating locations to avoid boredom and bringing a prayer pot and decent food so I can squeeze more kills per trip — 110 per corpse adds up quicker than you think, and it’s satisfying to watch the Slayer XP bar crawl forward.

Which safe spots work against greater demons osrs in combat?

4 Answers2025-11-07 17:12:12
I love tinkering with safe spots, and for greater demons I usually rely on the classic pillar/corner trick because it’s simple and reliable. I’ll walk you through what I do: find a wall or pillar so the demon can’t path directly to you, stand in the corner tile that’s adjacent to the obstacle, then use ranged or magic to chip away at it. Greater demons melee, so if they can’t take the direct step to your tile they’ll just stand there while you fire from range. It works great in places like the bigger dungeon rooms where natural pillars or rock formations exist. Two extra things I always keep in mind: first, test the tile by luring one demon and seeing if it walks up — some spawned demons can path around oddly shaped terrain. Second, bring food and Protect from Melee if you mess up; safer to overprepare. I find it relaxing to sit back and plink them down with a blowpipe or short burst of spells while I binge a show, and it’s a great way to grind slayer without sweating the fight.

What notable drops do greater demons osrs yield on average?

4 Answers2025-11-07 16:16:18
If you’ve ever farmed greater demons in 'Old School RuneScape', you quickly learn that the loot feels like a steady trickle rather than jackpot strikes. Most kills reliably drop big bones and a handful of coins, which is why I usually end a session with a pile of prayer XP fodder and pocket change. On top of that you’ll commonly see low‑to‑mid tier metal gear and rune‑level junk: think runes, some rune or adamant weapons/armor fragments, and the odd gem or herb. These are the things that keep the GP-per-hour modest but consistent. Every so often the table surprises me with slightly rarer things. Demons can drop ensouled demon heads (handy if you’re into Prayer or making use of the Dark Altar), and it’s not unheard of to pick up a clue scroll or a decent rune piece if you’re lucky. Overall I treat greater demon trips as reliable Slayer XP with incidental loot — I stash the bones for banking and sell the random rune gear when it stacks up. Feels chill and steady, which I kind of like.

Which gear best kills abyssal demon osrs with minimal cost?

5 Answers2025-11-06 12:02:30
Grinding abyssal demons on a shoestring taught me to treat melee as the gold standard for speed and low cost. For the absolute cheapest effective setup I rely on a sturdy scimitar — if you can swing a 'Dragon scimitar' great, but a 'Rune scimitar' will carry you fine and is much easier on the wallet. Pair that with a decent helmet (something with solid defence bonus but not an expensive trim), rune platelegs or similar, and a simple kite or defender if you have one. Boots and gloves can be the basic mid-tier pieces you already own. You don't need flashy prayer gear or expensive capes for tasking these. Bring good food, a few super restores only if you're using prayer, and a teleport for escapes. If you're doing them on a Slayer task, wear a Slayer helmet or the cheapest Slayer-boosting alternative you own. Little things matter: use a strength-boosting potion if you want faster kills, but they aren't mandatory. Overall, keep it simple: prioritize a reliable melee weapon with high strength bonus, mid-level armour for survivability, and a sensible inventory — you'll be surprised how far a modest setup goes, and you get to pocket the drops rather than replacing broken pride.

What is the best gear for dark beasts osrs slaying?

3 Answers2025-11-24 02:10:07
Alright — if I had to gear up for a long dark beasts session, I pack for three distinct playstyles so I can swap at a moment's notice. For pure melee I usually favor a power setup: slayer helm (or an imbued black mask if I’m lucky), dragon defender, abyssal whip or abyssal tentacle for reliable DPS, Bandos chestplate and tassets for the strength/defence split, berserker ring (imbued if available) and Dragon boots. Inventory-wise I bring a couple of super combat potions, a few restores for prayer if I’m using piety/rigour, and high-healing food like sharks/monkfish/rocktails. A teleport or two (games necklace or a house tab) makes me less worried about respawning. If I’m feeling ranged-heavy I’ll take the toxic blowpipe with high-tier darts, Ava’s assembler, Pegasian boots, Necklace of anguish, and Armadyl chest/chasuble or Karil’s top for safe switch. Blowpipe kills are fast and conserve food; I still bring prayer potions and movement/teleports in case I need to bail. For magic I’ll swap to a trident or trident of the seas/blood and brimstone if I want to splash through multiple spawns; mystic/Ancestral-ish robes, Ahrim’s top or robes, and a god cape or occult offer decent damage boosts. Tactics matter as much as gear: safe-spotting where possible, turning off one or two defensive prayers to extend potion life, and using a cannon only if you’re in a permitted area. I always try to keep a stack of noted food and a few prayer pots ready — it saves downtime. Honestly, grinding dark beasts becomes way smoother once your gear and inventory feel second nature, and I get a weird little thrill at seeing the loot stack up after a long trip.

What are the best weapons for slaying demons?

3 Answers2026-04-08 10:55:00
If we're talking about demon-slaying weapons, I can't help but geek out over the classics. The katana from 'Demon Slayer' is iconic—not just because it's sharp, but because of the whole 'Breath of the Sun' technique. It's not just a blade; it's a symbol of human resilience against impossible odds. Then there's the 'Doom' franchise's BFG, which is basically overkill in the best way possible. It doesn't just slay demons; it vaporizes them with a satisfying glow. And let's not forget traditional stuff like blessed silver or holy water—simple but effective, especially in lore-heavy games like 'The Witcher' or 'Supernatural.' What fascinates me is how these weapons reflect the stories they're in. A katana requires skill and discipline, fitting for a show like 'Demon Slayer' where growth is key. The BFG? Pure catharsis, perfect for 'Doom's' rage-fueled rampage. Even the humble stake or crucifix carries weight because of the faith behind it. It's not just about the tool; it's about the meaning it holds.
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